unit portrait unit wireframe

Reaper – Raider

Reapers, move in !

Appearance : In SC2

Relevant data:
  • Weight cca 200kg
  • Movement speed 60 kmph
Equipment and abilities:
  • Light Terran armourLight Terran armour
  • 2x P-45 Scythe Gauss Pistols2x P-45 Scythe Gauss Pistols [...]
  • D-8 chargesD-8 charges [...]
  • JetpackJetpack
  • StimpacksStimpacks [...]

Reapers are the most hardened terran criminals, taken from the most dangerous and violent prisons. Potential marines [...] who prove too intractable even after resocialization are instead sent to the "Icehouse" in the Torus system, where reapers are trained.Reaper troopers are chemically altered to make them even more aggressive before being subjected to weeks of brutal training in close-quarters combat and the use of their jet packs. A reaper who survives two years of duty is granted a full pardon and freed, his debt to society fully paid. In five years of service, the Reaper Corps has yet to have a single trooper survive more than six months. In combat, reapers attack with dual gauss pistols [...], the rapid-fire signature weapon of their "strike fast, strike hard" credo. For tougher targets, reapers are often equipped with the dangerously unstable deuterium-eight demolition device, or D-8 charges [...], as they are commonly known. Reapers are lightly armored and unsuited to head-on firefights. The are also equipped with life-support so they can be used in vacuum. The key to their success lies in their personal jet packs. These packs grant reapers a high degree of mobility, including the ability to scramble up or down cliffs and jump across rivers, crevasses, and other obstacles. Reaper combat techniques emphasize hit-and-run raiding, preferably against enemy structures and workers, so that reapers can inflict maximum damage and then retreat before the enemy can muster a response. As well as other infantry, Reapers can be equipped with stimpacks [...][1].


References:

Gallery: artwork artwork